About

I started by building spreadsheet systems that modelled game mechanics, formulas, and decision rules before I had formal CS coursework. Since then, I have moved toward full-stack apps and deployment work where the system design matters as much as the interface.

I am a computer science student at the University of Hawaii at Manoa, expected to graduate in Fall 2026, building toward software engineering roles through practical, inspectable projects.

The through-line is practical systems: what I built, how I thought through it, and where the technical decisions live.

  1. 01

    Spreadsheet systems

    Built a Mage's Survival calculator with layered formulas, build comparisons, and accuracy-first verification.

  2. 02

    Full-stack apps

    Moved from static interfaces into routes, data flow, backend behaviour, and deployment.

  3. 03

    Deployed systems

    Building project surfaces that can be deployed, checked, backed up, and represented honestly.

  4. 04

    Self-hosted systems

    Shipping projects as usable public tools, with hosting, checks, and maintenance treated as part of the work.

How I judge the work

Clear workflows

Can someone understand the path through the system without fighting the interface?

Maintainable structure

Can the project survive changes without turning into a pile of one-off decisions?

Operational reality

Can it actually be deployed, hosted, observed, and maintained after the demo works?